Duration: | ±4 weeks |
---|---|
Date: | November 2013 |
Course: | GPGPU |
Tools used: | OpenGL GLSL Visual Studio 2010 Very sleepy |
Simple fluid simulation based on the paper Fluid flow for the rest of us. The 2D simulation is running on a resolution of 800 by 480 and the 3D simulation is running on is 64 cubed. This is my assignment for the GPGPU class in the 3rd year of IGAD.
Features:
Fast movement in the 2D simulation.
Slow movement showing the different colors.
Random movement and diffusion.
The 3D simulation.
Fast movement in 3D.