Duration: | ±17 weeks |
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Date: | September 2013 |
Course: | Gamelab 5 |
Tools used: | Arauna 2 OpenGL GLSL Visual Studio 2012 |
We developed Datagate in a small team using the real-time pathtracing engine Arauna 2 over a span of 17 weeks.
The game concept was provided by one of the teachers.
This experimental game is inspired on the CSI enhance the photo scenes.
The player is presented with one image, and can zoom in on reflections to solve a murder case.
I worked on gameplay, GUI and engine code.